CommonEvent 825
Name = "コラボ装備"

  999([825])
  ControlVariables([11, 11, 0, 2, 1, 76])
  ConditionalBranch([1, 11, 0, 1, 0])
    ChangeWeapons([940, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 2, 0])
    ChangeWeapons([941, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 3, 0])
    ChangeWeapons([942, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 4, 0])
    ChangeWeapons([943, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 5, 0])
    ChangeWeapons([944, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 6, 0])
    ChangeWeapons([945, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 7, 0])
    ChangeWeapons([946, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 8, 0])
    ChangeWeapons([947, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 9, 0])
    ChangeWeapons([949, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 10, 0])
    ChangeWeapons([950, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 11, 0])
    ChangeWeapons([951, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 12, 0])
    ChangeWeapons([952, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 13, 0])
    ChangeWeapons([953, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 14, 0])
    ChangeWeapons([954, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 15, 0])
    ChangeWeapons([955, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 16, 0])
    ChangeWeapons([956, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 17, 0])
    ChangeWeapons([957, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 18, 0])
    ChangeWeapons([958, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 19, 0])
    ChangeWeapons([959, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 20, 0])
    ChangeWeapons([960, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 21, 0])
    ChangeWeapons([961, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 22, 0])
    ChangeWeapons([962, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 23, 0])
    ChangeWeapons([963, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 24, 0])
    ChangeWeapons([964, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 25, 0])
    ChangeWeapons([965, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 26, 0])
    ChangeWeapons([966, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 27, 0])
    ChangeWeapons([967, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 28, 0])
    ChangeArmor([333, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 29, 0])
    ChangeArmor([334, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 30, 0])
    ChangeArmor([335, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 31, 0])
    ChangeArmor([336, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 32, 0])
    ChangeArmor([337, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 33, 0])
    ChangeArmor([338, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 34, 0])
    ChangeArmor([339, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 35, 0])
    ChangeArmor([340, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 36, 0])
    ChangeArmor([341, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 37, 0])
    ChangeArmor([342, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 38, 0])
    ChangeArmor([343, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 39, 0])
    ChangeArmor([344, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 40, 0])
    ChangeArmor([345, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 41, 0])
    ChangeArmor([346, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 42, 0])
    ChangeArmor([347, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 43, 0])
    ChangeArmor([348, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 44, 0])
    ChangeArmor([349, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 45, 0])
    ChangeArmor([350, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 46, 0])
    ChangeArmor([351, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 47, 0])
    ChangeArmor([352, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 48, 0])
    ChangeArmor([353, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 49, 0])
    ChangeArmor([354, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 50, 0])
    ChangeArmor([355, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 51, 0])
    ChangeArmor([356, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 52, 0])
    ChangeArmor([357, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 53, 0])
    ChangeArmor([358, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 54, 0])
    ChangeArmor([359, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 55, 0])
    ChangeArmor([360, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 56, 0])
    ChangeArmor([361, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 57, 0])
    ChangeArmor([362, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 58, 0])
    ChangeArmor([363, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 59, 0])
    ChangeArmor([364, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 60, 0])
    ChangeArmor([365, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 61, 0])
    ChangeArmor([366, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 62, 0])
    ChangeArmor([367, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 63, 0])
    ChangeArmor([368, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 64, 0])
    ChangeArmor([369, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 65, 0])
    ChangeArmor([370, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 66, 0])
    ChangeArmor([371, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 67, 0])
    ChangeArmor([372, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 68, 0])
    ChangeArmor([373, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 69, 0])
    ChangeArmor([374, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 70, 0])
    ChangeArmor([375, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 71, 0])
    ChangeArmor([376, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 72, 0])
    ChangeArmor([377, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 73, 0])
    ChangeArmor([378, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 74, 0])
    ChangeArmor([379, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 75, 0])
    ChangeArmor([380, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 76, 0])
    ChangeArmor([381, 0, 0, 1, false])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
